Archive for November 2006

Ryu ga Gotoku 2 Famitsu Scores

November 29, 2006

The Yakuza sequel, Ryu ga Gotoku, has recently been reviewed in the latest issue of Famitsu, and it’s gotten some very impressive scores.

The game scored 9 – 10 – 9 -10 (38/40), which is pretty impressive. I’m not one to really put much interest into Famitsu’s scores, but I’m still impressed that the game got such a score, with two 10’s. Maybe the reviewers were just really impressed by the launch goodies.

Yakuza/Ryu ga Gotoku was one of my favorite games of last year, it was an extremely well done beat ’em up. I certainly can’t wait for the next, but I’m hoping that Sega will actually release it. And who knows, maybe this time we’ll get it without the semi-horrible voice acting. :p


Out of Nowhere, New Dynamite Deka!

November 26, 2006

One of the best beat ’em ups series out there, Dynamite Deka, a game you might have known as Die Hard Arcade, is getting a new addition to it’s series!

A play-test unit has appeared out of nowhere at SEGA Club Akihabara, and it’s called Dynamite Deka EX.

Although there’s no info or images on the game, just the fact that a sequel exists is great news. And despite all SEGA’s faults in recent years, their arcade games have been anything short of golden.

Source Neoarcadia, via Neogaf

Wii Virtual Console > Sega Genesis Collection?

November 23, 2006

Although I haven’t personally played SEGA’s Wii Vitural Console game or Genenis Collection on the PS2, I’m reading online that one emulates better than the other.

Appearently, Genesis Collection has many sound glitches, and it doesn’t display the games in the correct aspect ratio. While the games on the Wii Virtual Console (I almost wrote Virtua Console) to  seem to emulate perfectly and are diplayed in the correct screen ratio. Either way, one should consider that the equivalent number of Genesis/Megadrive VC titles cost more than the price of the Genesis Collection, although on the Wii you can buy them seprately.

Sega Gets Marvel’s Iron Man License

November 7, 2006

Sega have aquired the license to Marvel’s Iron Man, who’s movie will be released in 2008. Here’s the press release.

LONDON & SAN FRANCISCO (November 6, 2006) – SEGA® Europe Ltd, SEGA® of America Inc. and Marvel Entertainment, Inc. (NYSE: MVL) announced today that they have entered into a worldwide licensing agreement whereby SEGA has secured the exclusive rights to develop and distribute video game titles for all platforms based on Marvel’s renowned Iron Man property. Under the multi-year agreement, SEGA has been granted the exclusive interactive rights to develop and distribute games based on both Marvel‘s Iron Man feature films and the classic comic book iterations of the character. The Iron Man agreement represents the first step in a strategic partnership between Marvel and SEGA to bring at least one additional Marvel Super Hero property to next-gen platforms.

The first Iron Man project produced under the license agreement will be based on Marvel Studios’ highly-anticipated Iron Man feature film starring Academy Award® Nominees Robert Downey Jr. and Terrence Howard, and directed by Jon Favreau. This project, the first feature film to be produced independently by Marvel Entertainment, will blast into theaters May 2, 2008.

“Marvel is recognised as one of the world’s leaders in the entertainment industry and SEGA is excited to be publishing the next-gen interactive entertainment based on Iron Man, the first Marvel Studios project being brought to the widescreen,” said Simon Jeffery, President and COO, SEGA of America, Inc. “The Iron Man history is filled with compelling and intriguing characters and stories, and with the power of the next-gen systems, SEGA will be bringing these characters to life like never before.”

David Maisel, Executive Vice President, Office of the Chief Executive of Marvel Entertainment, added, “SEGA is an excellent partner to bring our Iron Man franchise to the next generation consoles. SEGA is a powerful force in the video game space and has always been on the cutting edge of the industry. We are very excited to be bringing Iron Man to theaters in 2008 and to team with a great partner to simultaneously introduce Iron Man to the video game world.”

Tilt Controls in Virtua Tennis 3 (PS3)

November 4, 2006

In addition to the traditional control method in Virtua Tennis, there’s also going to be motion sensing controls via the Sixaxis controller for the PS3.

Here’s a picture that shows how the controls work. Personally, looks a bit shoe-horned in and forced, possibley so it can be a bullet point on the back of the game’s case.

New Arcade Lightgun Game, 2 Spicy

November 1, 2006


Sega’s released pics and opened the official site to a new lightgun game, 2 Spicy (insert reaction of choice to the name).

The game’s concept seems interesting. It’s a VS based lightgun game. You have two pedals on the floor to control left and right movement, and you hide behind cover (which can be destroyed) by aiming the gun off screen.

I’d personally like to see lightgun games on the Wii. With the remote’s lightgun-like handle attachment, which has an analog stick on it (similar to d-pad on Sega’s Dreamcast Lightgun), it would work well with this game. In fact, it would work well with any lightgun game.

Also, it’s worth noting that Sega are working on an unamed lightgun for the Wii. Could this be it?

Click here for a bunch of screens, and click here for the official site.

via Neogaf

Sega’s Wii Virtual Console Games To Be Priced at $8

November 1, 2006

Sega of America have announced that the cost to download one of their ten Genesis/Megadrive games on the Wii’s Virtual Console will be $8. This is exactly the same price Nintendo are charging for SNES titles.